ALINA MATSON
building the future of consumer products
I plan, tinker, design for start ups and big tech companies with ambiguous challenges and ambitious goals. I combine things I've learned across several industries build the next generation of consumer products through video game design, software and hardware.
Fitment by Glossbird
Fitment by Glossbird
Co-Founder of Glossbird, a games company creating impactful games to improve people's lives.
Co-Founder of Glossbird, a games company creating impactful games to improve people's lives.
Udelv
Udelv
Design and build automated cargo area and sensor packaging to be used as a show car/development platform.
Design and build automated cargo area and sensor packaging to be used as a show car/development platform.
Coral Labs
Coral Labs
Iterative design and rapid prototyping to create final showcased prototype.
Iterative design and rapid prototyping to create final showcased prototype.
Fluidity Technologies
Fluidity Technologies
Technical Lead for successful white-board-sketch to a mass produced consumer electronic in less than a year.
Technical Lead for successful white-board-sketch to a mass produced consumer electronic in less than a year.
A³ by Airbus
A³ by Airbus
The challenge: creating a structurally representative cabin to be hot-swapped in a plane in less than an hour.
The challenge: creating a structurally representative cabin to be hot-swapped in a plane in less than an hour.
EveryWare Wheelchairs
EveryWare Wheelchairs
Understanding the end user to create an easier to store wheelchair while staying within the client spec.
Understanding the end user to create an easier to store wheelchair while staying within the client spec.
Ludum Dare 48
Ludum Dare 48
72 hours solo to create a game from scratch for the "Deeper" theme featuring pixel art.
72 hours solo to create a game from scratch for the "Deeper" theme featuring pixel art.