building the future of consumer products

I plan, tinker, design for start ups and big tech companies with ambiguous challenges and ambitious goals. I combine things I've learned across several industries build the next generation of consumer products through video game design, software and hardware.

Fitment by Glossbird

Co-Founder of Glossbird, a games company creating impactful games to improve people's lives.


Design and build automated cargo area and sensor packaging to be used as a show car/development platform.


Design and DFM on tight schedule to ship product.

Coral Labs

Iterative design and rapid prototyping to create final showcased prototype.

Technical Lead for successful white-board-sketch to a mass produced consumer electronic in less than a year.

A³ by Airbus

The challenge: creating a structurally representative cabin to be hot-swapped in a plane in less than an hour.

Understanding the end user to create an easier to store wheelchair while staying within the client spec.

Ludum Dare 48

72 hours solo to create a game from scratch for the "Deeper" theme featuring pixel art.